Category Archives: Uncategorized

The Duvel Brewery

“I look for ideas at conventions and on the web, then I steal them.” – Me

Back in 2013 I reviewed a 28mm Crescent Root Studios warehouse. It’s a great piece, but it hasn’t been in heavy rotation in my games. I think the driving factor was it didn’t have a purpose. It was just this big set of buildings without a theme in the context of my other terrain.

Thanks to Richard of Too Fat Lardies I found inspiration to resurrect the warehouse and turn it into something I will use more often. A few years ago Richard started posting a series on his blog about building a brewery. This, combined with the release of the 1940 Handbook for Chain of Command and an idea I had for running a game at Cold Wars, made me think that converting my warehouse into a brewery may be a good idea.

I could have just made a sign and strewn a few barrels about, but I wanted to take the opportunity to do a few minor upgrades otherwise I feared it would just sit around gathering dust again. I applied the same techniques to all the buildings, and have used the outbuilding/shed as an example.

I started by touching up the building walls by painting over some obvious tabs and then giving them a wash of Vallejo Sepia to bring out some detail.

I then turned my attention to the doors. I painted the hinges and pulls, gave them a wash and then some dry brushing.

Lastly, I focused on the roofs. The detail on these was a little soft, and they had tabs that were showing through so I decided to reshingle them. I purchased some self adhesive laser cut paper S-Scale shingles from Rail Scale Models. These were placed directly on the existing roof pieces. I then gave them a wash and dry brushed them with multiple colors.

Once the buildings were done, I decided to copy Richard’s work a bit and add a smoke stack. I bought an HO stack from Walthers and covered it – somewhat poorly – with some textured brick paper a friend had given me. It was then given a wash and some light dry brushing. I then added an O-Scale ladder to cover up my awful vertical seams. It isn’t the best match for the other brickwork, but it’s good enough for me.

Next I applied the same techniques I used on the buildings to the walls and platforms by touching up some exposed tabs and giving them a wash. I then made the decision to make a permanent base. In the past I thought that I may use the platforms and/or walls in other settings, but that never happened. I had a piece of tempered hardboard that was the right size, and to this I attached a piece of JTT grass matt to act as a moisture barrier and a base for the flocking.

I layed out the walls and platforms, then once satisfied secured them with carpenter’s glue. After this had dried I applied the flock and tufts I wanted.

To add some final detail I wanted to add an illuminated sign. I had a 3V gooseneck lamp in my electronic gadgets box, so I wired it up with a switch. I then printed out a sign, affixed it to a thin MDF base and overpainted it. I simply attached it with poster putty so if I want to change theaters or whatnot I can.

Overall I’m pleased with the outcome and feel that this will get the playtime that it always deserved. I’m also happy that, apart from the large base, that it still breaks down for easy storage. As with anything of mine I imagine it will evolve over time. I have more barrels to add, and am already on the lookout for a hand cart.

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Fall In Prep

Through late summer and now early fall I’ve mostly been working on the odds and ends for the games I’ll be running at Fall In in November. Friday late afternoon I’m running my reworked Chain of Command u-boat raid, and Saturday morning I have a Sharp Practice French and Indian War game scheduled. Here’s what I’ve been working on for my FIW game.

A Grand Manner cabin:

Some standards for the British Regulars, and some Litko movement trays:

A blockhouse from Old Glory with some palisade walls given to me by the owner of my FLGS:

A pumpkin patch using some JTT Pumpkins with a corduroy field and a Blue Moon wagon with a Fife and Drum handler:

A longboat from Firelock Games and some dock pieces from Ainsty Castings:

The H.M.S. Wet Bream, a frigate from Firelock Games with coffee stained sails sewn by the wife:

Some 18th century sailors from Galloping Major Wargames:

And finally a playtest at Southern Fried Lard in Richmond:

 


French Harbor Town – Part II

I’ve decided to work my way from the town toward the U-boat so I can knock out some “low hanging fruit” to motivate myself. While I had the draft layout setup, I measured and trimmed an old fleece blanket gaming mat I had to use for some grassy areas. This was my first attempt at having a blanket printed and it ended up with some flaws, so I didn’t feel bad about chopping it up. Here’s the first section with the church, Dr’s house, cafe and small house on it. These buildings are from Grand Manner as are the sidewalk sections.

 

When I run convention games I usually bring a shaker of flock with me that I’ll use to dress up the transition areas, like the one below. I guess I’m willing to trash a convention hall floor, but not my basement.

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I like to add some detail pieces to my boards to dress them out, so here’s some shots of my proposed minutia.

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MBA Woodpile and Table and Chairs from a Dollhouse Manufacturer

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Tomato Plants from Scenic Express and a Cold Frame from Petite Properties

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Cross Plinth from Grand Manner

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Diecast Repaint and some Flowering Hedges from Scenic Express

I had some empty space by the Dr’s house that I wanted to add a greenhouse to. I already had the piece from Warbases and decided to detail it a bit. I covered some of the seams on the structure with cardstock, and then fashioned some potting benches out of Renedra bases and plastic rod. The flower pots are from Scenic Express, the tools are from true2scale and the other bits came from the spare parts bin.

 

Some paint slapped on and voila. I decided to add a plant that I hacked together with a pot from the craft store and a small scale Woodland Scenics tree. The brick on the floor is cardstock. I downloaded the texture from Paperbrick. I added in some “glass” by cutting an old sheet of inkjet transparency.

 

Here’s the final product with the base flocked. I added a few garden tools on the outside, also from true2scale.

Next I’ll be ginning up a small memorial park for the town square.


The Shadow Over Isigny-sur-Mer – Play Area

Here’s the 4’x6′ board I’ll be using. The characters will start on the short edge by the village square, make their way to the church and then to the woods beyond. The small Elder Sign tokens represent areas where players may have optional “encounters”. The larger circles represent “gates” where random monsters spawn from. Since the last playtest I’ve reduced those from 6 to 4.


2015 in review

The WordPress.com stats helper monkeys prepared a 2015 annual report for this blog.

Here’s an excerpt:

The concert hall at the Sydney Opera House holds 2,700 people. This blog was viewed about 10,000 times in 2015. If it were a concert at Sydney Opera House, it would take about 4 sold-out performances for that many people to see it.

Click here to see the complete report.


Monty Python Themed SAGA Army Part 4 – The Black Beast of Arrrghhh Fatigue Markers

Whilst waiting for other components of this never ending project to dry, I whipped up these Fatigue Markers. There were quite a few directions I could have gone here, but what’s more tiring than being chased through a cave by that thing? 

 


2014 in review

The WordPress.com stats helper monkeys prepared a 2014 annual report for this blog.

Here’s an excerpt:

A New York City subway train holds 1,200 people. This blog was viewed about 4,200 times in 2014. If it were a NYC subway train, it would take about 4 trips to carry that many people.

Click here to see the complete report.


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